Showing posts with label website. Show all posts
Showing posts with label website. Show all posts

Saturday, April 11, 2009

Two Weeks.

Phew, only 2 weeks left this semester. Everything is happening all at once, each studio has a project due in the next week and then I've got a week to really pull my sophomore review together.

I realized looking back through my posts this semester that the only class I'm really blogging about is CFC 3 and Designer Bootcamp (to a lesser extent). That's really a shame, because all my classes have been really interesting and challenging.

I don't think I've really said much about the myPod since the first model, but I'm finished with it now. I don't have any pictures of the finished model, it went into a display case pretty quick. So I'm waiting to get it out and take some pictures. You can check it out at my website, umich.edu/~petemh. I'll probably end up posting the finished images there first.

I'll just get you up to speed on Dimensional Languages (a design semiotics course) and Sketching Ideas here quick.

For dimensional Lang., we spent the first half of the semester working on buttons. I felt we were kind of spinning our wheels, the project should have lasted half as long, but I believe now that I felt that way because I was never really engaged with the project and never completely understood what Jan Hendrick (the prof) was trying to teach us. For the last month we've been working on salt and pepper shakers, or grinders in my case, that are inspired by prose, poetry and factual text on salt and pepper. It's been one of the most challenging project I've ever worked on, but I am really learning allot about the intimacy and language of form.

I spent most of the project trying to encompass both a salt and pepper grinder in one form, but really got stuck and never really moved past something that looked like a finger. So, I completely reworked the design this past week, working on grinders that for one, separated salt and pepper like normal, and worked on a squeezing motion. You squeeze the lever, it turns the grinder. I'm ironing out the form details this weekend and I'm going to have the most promising forms printed on the rapid prototyping machines from Rhino and pick my final model from there. I'm really excited about this project.

My first sketch model.

The creepy finger version. The whole thing rotated about the cut lines. Salt came from the top, pepper the bottom. The grand failure of this model is that I have to explain that to you.

Even if the idea did suck, I didn't let it go. Here are Rhino models I pretty much wasted my time on. Oh well, learn from your mistakes!


Early squeeze versions.


In Sketching Ideas, we've spent the whole semester drawing. Not still life or figure drawing, but drawing out ideas so as to effectively portray your concepts. It's pretty much an industrial design sketching course. Which is just perfect. It's taught by a designer for Ford, Chiwei Lee, who is pretty awesome himself. I've never had as much work for a course as I have for this one, but I am certainly getting better at sketching.

I'm working on my final design project for Sketching Ideas, we got to define our own project. I'm working on designing a commuter bicycle for people in the city and am trying to look at the bicycle and it's accessories as a system, integrating everything together to work as one perfect machine. Of course, being a biker, I am in love with this project. It's a hell of a lot of drawing though.

Oh and for our final project in Designer Bootcamp, we are all working on a few different projects as a class, I picked redesigning a pooper scooper. I'm not as invested in this project as I am in the bike, but they can't all be the coolest project ever.

Oh, and of course, there's always sophomore review to think about right now too. I've got the basis of it together, my theme is Simple Problems Are Incredibly Complicated. I'm focusing my presentation, which is pretty much a summing up of the past two years of A&D, on the myPod, salt and pepper grinders, ant farm from CFC III, commuter bicycle, and my branded baby puzzle from CFC II. I've still got some planning and to do for the presentation, which is April 24th for me.

Oh, my digital portfolio has been updated. umich.edu/~petemh Tell me what you think!

Thanks for reading!

Friday, March 6, 2009

Blog Changes Coming

Think of this as a P.S.A.

In a weeks time, I will be changing the web address that this blog is posted to. Currently you read me at aplusdequalsm.blogspot.com but in a push to give myself a unified web presence under the PeterMartinHall. banner I will be changing this site to more reflect how I use this blog as a sounding board and an update medium on my projects and less as my base on the web. I hope to have my digital portfolio site umich.edu/~petemh be my professional web home base. I will continute to use my flickr and my Facebook as my social and less professional web base. If you'd like to be Facebook friends with me, search me (Pete Hall, see I'm less professional there, I drop the r and the Martin!) and send me a message your a follower of this blog. Make sure you send me the message, other wise I might now know who you are!

So, since this site is about how I work through design issues and projects, the site will be changing to theprocessoftheproduct.blogspot.com in one weeks time. So next week Thursday, March 12, the site will be switching over. Make a note and preemptively bookmark the site, it won't be live yet, but you'll be prepared!

Thanks for reading, I hope you all make the jump with me! And no, I will not be jumping on the Twitter bandwagon anytime soon. I don't have that much to say!

Thursday, December 4, 2008

My website!

umich.edu/~petemh

Check it out! I've got my website up. It's my digital portfolio and home base on the web. I've uploaded most of my old work (the good stuff anyway!) and will keep uploading recent work. I'm also working on adding a selected works tab to highlight work I'm particularly proud of which will include descriptions of the project, my process of design, and project reflections. Pretty much, it will be like my blog posts, but polished.

Thanks for reading!
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